Agile Project Management: Scrum Step by Step

12,480

Explained with examples based on the real world for scrum master, product owner, team and project manager in industry

  • Lectures       63
  • Video            2 hours
  • Skill Level   All Levels
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Description

About This Course

What will I learn?

  • Learn “in depth” how to carry out all the scrum practices like the pros, such as Sprint Planning and agile practices like Release Planning for effective efficient project delivery
  • Learn what scrum is and why it is so powerful for delivering projects on time
  • Learn in depth how to use agile practices like Velocity, Capacity Driven Planning, Velocity Driven Planning, Release Planning, Kick Off Meetings, Continuous Improvement and more Learn how to improve running Agile Scrum projects in real world scenarios.
  • Feel confident in implementing scrum projects to a higher degree of quality in the real world for any product, business, service, or team
  •  Learn how to manage real world scrum projects WITHOUT paying thousands of dollars for training
  • Understand what a Root Cause Analysis is and How Kick Off Meetings help to deliver projects more effectively
  • Explain what all the Agile Scrum events are and how they will make your team or business more efficient
  • Understand the concepts behind all of the scrum meetings and how to plan and execute them in order to obtain success with Scrum
  • A complete overview of the Scrum framework and how it is used to save and carve success out of failing projects

Who is this for?

  • Scrum Masters, Development Team Members, Project Managers, Product Owners, Business Owners, Support Teams, Maintenance Teams, Service and Sales Teams, Development Support Teams
  • Anyone who wants a complete overview of Scrum and certainty that they are getting the facts taught by an Agile expert
  • Someone preparing to work in a team that requires Delivery, Kick off Meetings, Sprint Planning , understanding Velocity, Release Planning or any other Agile/Scrum practice. Anyone who wants to know how to be proficient with running scrum or agile projects in the real world
  • A candidate who wants answers to frequently misunderstood points within agile/scrum or an expert candidate who wants a concise, quick refresher on agile or scrum

What are the requirements?

  • You should be interested in project delivery or management and working within some type of project using Agile practices.
  • You will be interested in improving or mastering agile practices by seeing examples and tips from an industry expert
  • You will need to be an individual trying to improve either your own performance as a scrum master, product owner or development team member or of one or more related teams

Course description

JOIN IN UDEMY’S MOST COMPREHENSIVE AGILE SCRUM “STEP BY STEP WIH EXAMPLES“ COURSE!

THIS COURSE HAS BEEN DESIGNED TO SAVE YOU HUNDREDS IF NOT THOUSANDS OF DOLLARS ON SCRUM with REAL WORLD EXAMPLES TRAINING AS A Scrum Master, Product Owner, OR Team Member.

Three reasons to TAKE THIS COURSE right now!

The unique reasons for taking this course are:

  1. Complete, Concise, Confident Overview of Scrum with Real Tips and Examples from industry – I cover the theory and give you examples of how the theory is used in industry.
  2. Confidence in using Scrum in real wold scenarios – In a very simple way, I teach you the fundamentals of scrum and how to use agile scrum practices in industry without going into a class room or spending $£1000..
  3. You get to ask me questions and see me respond to every single one of them thoughtfully!

Includes Narration from Ted R. Brown.

What is Scrum?

Agile scrum is a simple method for managing and completing even the most complex project, even in difficult situations . Based on my experience, it is the number one most popular way to deliver projects on-time while maintaining a high degree of quality.

Who should take is course?

Whether you are Scrum Master, Project Manager, Product Owner or Team Member or simply someone who wants the answer to the question “how do I run an Agile Scrum project in the real world”, this is definitely the class is for you.

What will I learn?

In this class you will learn:

  • In Depth overview of Scrum – This gives examples and advice on each Scrum practice such as Daily Scrum, Sprint Planning, Sprint Retrospective and Sprint Review. It Includes overviews of agile practices like the Kick Off Meeting and Release Planning Meeting
  • Examples based on experience – I give you a complete overview of Agile Scrum as used in the business work place without having to do a face to face course saving you hundreds if not thousands of dollars.
  • The facts based on real industry experience and research – The correct terminology and use of Agile Scrum is essential to mastering it. My experience in industry and research into the topic has been used to give you a solid grounding in the most concise way possible.

The course is video based with no supporting document necessary.

How is the course structured?

Each section features an overview of a particular aspect of Scrum such as Kicking off a project and tips on running Sprint Planning. Examples are included throughout the course wirh excellent quality video and audio. All is based real world experience.

Inspired by God, the Bible, my mother and father, Ken Schwaber and Jeff Sutherland.

Curriculum

Section 1: INTRODUCTION
Introduction

Preview

04:40
Agile Scrum Recap

Preview

01:21
16 pages
Section 2: KICKING OFF A PROJECT
how to perform a Root Cause Analysis
00:59
how to Communicate the Benefits of scrum
01:41
how to host a Kick Off Meeting and Definition of Done

Preview

02:04
how to Improve from the start
01:26
The Importance of a good Initiation
00:27
Summary

Preview

00:20
Section 3: ESTABLISHING STAKEHOLDERS
how to Establish Stakeholders
00:29
examples of Stakeholders

Preview

01:01
the Importance of Stakeholders at Sprint Review
00:48
Summary
00:20
Section 4: SCRUM ROLES – UNDERSTANDING THE CHARACTERISTICS OF EACH ROLE
Introduction to Scrum Roles
00:40
Characteristics of a Scrum Master
02:54
Characteristics of a Product Owner

Preview

03:24
Characteristics of a Development Team
04:43
The Value of Knowing the Roles
00:40
Summary
00:20
Section 5: BUILDING THE PRODUCT BACKLOG
Introduction to User Stories
01:46
how to write User Stories and Acceptance Criteria
04:35
how to Organise stakeholder meetings

Preview

01:20
how to find Common ground on Requirements
00:58
how to Manage Changing Requirements
01:00
the importance of Prioritising the Backlog
01:40
how to Capture Stories in Meetings
00:43
estimating with Story Points
03:07
Summary
00:20
Section 6: SPRINT PLANNING
Introduction to Sprint Planning
00:25
how to manage Impediments to Planning
01:34
how to Prepare for Sprint Planning
01:19
The Sprint Planning Meeting
00:28
how to prepare Artefacts Needed for Planning
00:31
how to craft the Sprint Goal
01:03
First Half of the Meeting – The what
01:05
how to Estimate User Stories

Preview

01:28
Second Half of the Meeting – The how
01:27
how to use Velocity
00:41
what is the Outcome of Sprint Planning
00:45
Summary
00:20
Section 7: RELEASE PLANNING & USING VELOCITY
Introduction to Release Planning
00:59
How to Set a release goal
00:58
how to Decide on Scope Driven versus Date Driven Release
02:03
how to Prioritise for the Release

Preview

01:02
how to use Average Velocity and calculate Number of Sprints in Release
02:36
how to run a Release Planning Meeting
01:02
how to use the Release Burn Down
01:43
Summary
00:20
Section 8: THE SPRINT LIFECYCLE: DAILY SCRUM, SPRINT REVIEW and RETROSPECTIVE
Introduction to The Sprint Lifecycle
00:32
how to choose Sprint Length
02:06
what is the Frozen Sprint Backlog

Preview

01:45
The Team Work On Tasks
01:09
how to Remove Impediments
01:30
how to carry out Product Backlog Grooming and Estimation
01:25
Avoiding Carry Over
02:16
how to run the Daily Scrum
02:34
how to use The Sprint Burndown
02:48
how to run The Sprint Review
01:59
what is The Potentially Shippable Increment
00:56
how to run The Sprint Retrospective
03:00
Summary
00:20
FEEDBACK: Reviews and Discussion
1 page
Section 9: BONUS MATERIALS
BONUS LECTURE
1 page

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